•  ...The Marketing Craft group is a content production team within EA Studios who produce the highest quality marketing assets, trailers, and...  ...to create their art. We are looking for a Tools Software Engineer to join the team. The ideal candidate will possess a strong problem... 

    Electronic Arts

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  •  ...graphics & physics techniques. We are looking for a Research Engineer - someone with experience working with machine learning with a...  ...are willing to travel for conferences and visit teams across EA studios. ~ You care about video games. If you want to be part of... 

    Electronic Arts

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  •  ...Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team develops creative engine features and cutting-edge tools that let our game makers create stunning games. We're honoured to have thousands of game developers worldwide using Frostbite... 

    Electronic Arts

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  •  ...prefer. Responsibilities : You will help develop products used in multiple EA games You will work with an embedded JavaScript engine inside multiple game engines such as Frostbite You will partner with game teams and ensure the code works in multiple... 

    Electronic Arts

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  •  ...Frostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is... 

    Electronic Arts

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  •  ..., visit   . Challenge Ahead We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for...  ...and implement this into the game using the Frostbite game engine. Through playtesting and feedback sessions you will refine the... 

    Electronic Arts

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  •  ...We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful...  ...game environments. Core Systems / Optimizations - Enhance engine efficiency : Focus on optimizing core systems like... 

    Electronic Arts

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  •  ...to be". The Challenge Ahead We are DICE, the award-winning studio based in Stockholm, Sweden, best known for creating the...  ...weapons, vehicles or soldier related features using the Frostbite Engine and other EA tools. You will be part of a cross-disciplinary... 

    Electronic Arts

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  •  ...to be". The Challenge Ahead We are DICE, the award-winning studio based in Stockholm, Sweden, best known for creating the...  ...Desired Skills: Proficiency in 3D Level Editors, such as Unreal Engine. Passion for the Battlefield franchise or first-person shooter... 

    Electronic Arts

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  •  ...Frostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games...  ...practices with Technical Artists and Designers across all of EA studios using Frostbite. You Will Need At least 5+ years in game... 

    Electronic Arts

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  •  ...We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful...  ...Battlefield to life. You will work in our proprietary Frostbite engine using visual scripting to develop the Menus and further UI flows... 

    Electronic Arts

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  •  ...We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful...  ...our external partners. They work directly with us in our games engine and we prioritize having direct artist to artist communication.... 

    Electronic Arts

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  •  ...sense that "EA is where I want to be". For more information, visit   .   The Challenge Ahead We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise. We... 

    Electronic Arts

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    17 dagar sedan
  •  ...graphics is strongly preferred. We support all of EA's games and studios, so the work is very varied. The role is based in Stockholm,...  ...up and complete cinematic scenes and sequences utilising in-engine 3D assets: levels, characters, vehicles, props and VFX. Polish... 

    Electronic Arts

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  •  ...teams real-time feedback on the evolving Battlefield content stream. The Community Manager also plays a role as a liaison between studio and player: engaging with our passionate players, providing analysis on player feedback that gets delivered to developers, and contributing... 

    Electronic Arts

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  •  ...forward in a creative brief. We support all of EA's games and studios, so the work is very varied. The role is based in Stockholm,...  ...Frostbite, Maya, 3DS , etc. ). Knowledge of real time engine technology is considered a major plus. Know how to use... 

    Electronic Arts

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  •  ...We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise. We believe our people are the backbone and driving force to our creative products, and are always looking... 

    Electronic Arts

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  •  ...Frostbite is EA's proprietary game engine that comes equipped with tons of technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower... 

    Electronic Arts

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  •  ...Frostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is... 

    Electronic Arts

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    17 dagar sedan
  •  ...Frostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is... 

    Electronic Arts

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