- ...studio the best in the industry. We're looking for a Project Manager Intern like yourself to join us in our mission to create... ...standard tools and software packages. An understanding of both performance and time constraints in mind. A mindset excited by challenges...
- ...This Community Manager will support our Battlefield experiences and will be responsible for: Building and maintaining a multi-channel community strategy and leading the execution of community programs, including a large-scale community testing program intended to give...
- ...You will be a part of our team building main systems for data management and game asset processing that make our tools responsive and stable... ...Skills and Experience Experienced in building high-performing concurrent software Experience implementing databases or...
- ...concept of Work Graphs that enables games to more efficiently manage and schedule work on the GPU. Work Graphs being a very new feature... .../drawbacks such as: popping artifacts, memory usage, performance and visual discontinuity. Investigate different approaches of...
- ...in Employee Relations or related roles directly reacting to and managing complex employee relations issues or advising corporate clients... ...in a global matrixed organization to resolve issues and perform root cause analysis Experience advising and working with...
- ...Optimizations - Enhance engine efficiency : Focus on optimizing core systems like multithreading and hardware utilization to improve game performance across diverse platforms. Productivity Tools - Streamline development processes : Investigate how Frostbite’s suite of tools...
- ...believability in both motion and construction. An understanding of crafting with efficiency and the importance of being mindful of performance constraints, both with regards to in-game performance and workflows. An analytical and critical mindset Tried and tested...
- ...factories. Business-level proficiency in written and oral English communication. Practical knowledge of a PLM (product lifecycle management) system. A humble team player with great communication and organisation skills. For this position you need to be curious,...
- ...most important thing is for you to learn, ask questions and be curious. Once you are ready to take on production tasks, your lead, manager and mentors will guide and assist you along the way. You will become a part of the Game Design team, learning the workflows used...
- ...most important thing is for you to learn, ask questions and be curious. Once you are ready to take on production tasks, your lead, manager and mentors will guide and assist you along the way. You will become a part of the Level Design team, learning the workflows used...
- ...players. You will focus on applied R&D: you excel in both researching and delivering end-to-end solutions, balancing quality and performance to achieve results. As part of a diverse collective, you will also contribute your unique expertise to SEED's projects, which intersect...
- ...simulation. You will work as a software engineer on the development of the team's products. You will report to the engineering manager. Requirements Solid knowledge of C++ and systems programming Understanding of linear algebra and 3D math We are...
- ...games. You will create tools enabling the entire Frostbite ecosystem. You will collaborate with teams to achieve quality and performance goals. You will stay updated with industry trends and new technologies. Requirements You have worked in a Software...
- ...develop the Menus and further UI flows and elements. Often you will be the puzzle piece tying features together while making sure our performance targets are met. Responsibilities: Work with the team to structure and implement features into the game that align with...
- ...based on different technologies. You will be mostly working on game cinematics tools, sometimes dealing with lower level C++ memory management, sometimes with higher level gameplay cameras and animation timelines, and other times with higher level scripts or UI frameworks...
- ...PBR texturing. A history of supporting others, nurturing talent instead of solving the issue for them. Experience in managing a backlog, working with estimates and delegating tasks to others. Electronic Arts creates next-level entertainment experiences...
- ...will help us take the visual quality of our games to the next level. On a daily basis you will report to the Lead Artist and Project Manager in your team, meeting to review work and discuss progress about project deliveries. We are looking for a accomplished professional...