Search Results: 18 lediga tjänster
...remotely, to help us build the best Battlefield experiences and make our studio the best in the industry.
We are looking for a Lead External Development Technical Artist to manage our partner teams in building content for the next Battlefield and facilitating the...
...Battlefield experiences and make our studio the best in the industry.
Responsibilities
We are now looking for a Senior Rendering Tech Lead to join our team in Sweden.
As a Senior Rendering Tech Lead, your primary responsibility will be to lead the rendering team's...
...support our new Seattle-based studio, Ridgeline Games, who are leading the development of a single-player narrative campaign.
We strongly... ....
We are looking for a collaborative and organised Lead UI Artist who is passionate about creating world class UI experiences...
The Battlefield Technology Team is home to remarkable technical talent building Battlefield tools and technology on EA's proprietary game engine, Frostbite. We aim to empower engineering and content creation with a myriad of tools and workflows, while empowering the multi...
...will report to our Senior Manager of Operations, and you will be leading the Project Coordination Team. The Project Coordination Team is... ...Franchise by driving tactical, administrative and event support.
· Lead the Project Coordination Team, set priority, guidance and people...
...efficiency in game team development.
You will identify risks and impediments within Frostbite and supporting teams. Help reduce tech debt, improve effectiveness, and propose solutions.
You will stay updated with industry trends, evaluate new technologies, and propose...
...mission to create amazing games and experiences, and to improve ourselves and our craft.
Responsibilities:
Become a part of the Tech Art team, learn the workflows used at DICE and how to work in a production environment.
Try out different areas within Tech Art...
...to showcase R&D across AI, content creation, and tools that improve game development.
You will participate in code refactoring, tech hardening, and code review activities across several projects.
Be one of the go-to people for tool building and general software...
...and creative to the team, and actively update them during the creative process, sometimes across multiple franchises.
You will lead asset discussions and meetings with senior partners across brand, dev, comms, strategy, campaign, and video to understand asset...
...time. The most important thing is for you to be curious, ask questions and learn. Once you are ready to take on production tasks, your Lead, manager and mentors will guide and assist you along the way.
You are also:
Supported in learning the workflows of VFX and to...
...on our team and go deep in exploring a particular problem space. From our experience, this can be a deeply rewarding experience that leads to innovations that eventually make it into our games and reach millions of players.
For this current hiring cycle, we interested...
...support our new Seattle-based studio, Ridgeline Games, who are leading the development of a single-player narrative campaign.
We strongly... ...sure our performance targets are met. You will report to the Lead UI Scripter.
Responsibilities:
Work with the team to structure...
...and designers, your role will be pivotal in ensuring the highest quality and immersive gameplay experience. You will be guided by the Lead Designers and Producers and will report to the Studio Technical Design Director.
Responsibilities:
Partner with designers...
...process, and planning, plays a central role in maintaining cohesion of our teams.
Responsibilities
Project & Process Management
Lead Agile ceremonies (e.g., sprint planning, retrospectives, backlog refinement) and enhance Agile development practices within the team...
...games. You will join a team of passionate, creative professionals who love to push their craft to new heights. You will report to the Lead Artist on the team to establish the right moods and image quality.
Responsibilities
Create lighting for our environments, both...
...to create amazing games and experiences, and to improve ourselves and our craft.
Responsibilities:
Working under an Audio lead, you will contribute to a well defined area of a project’s sound design, both creatively and technically. Additional workload or exposure...
...team. As a VFX Artist you will help us push the visual quality of our games to the next level. On a daily basis you will report to the Lead Artist in the DICE SP team, and together will review your work and discuss progress towards your deliveries.
Responsibilities...
...for our production techniques and maintaining budgets while always being focused on the highest quality execution. Reporting to the Lead Weapon ExDev Artist, the ExDev Artist is a practical person, inspired not only by the games industry but with a passion for working...