...exploration, research, prototypes, and never-ending curiosity. We collaborate with game... ...for game AI and content creation, and developing novel real-time graphics & physics... ...development and how elements from the front to the back end must interact to create meaningful, valuable...
...and propose technical solutions for how they can be achieved
Develop distributed and resilient web applications
Adapt central EA... ...applying modern web development best practices, from UI in the front-end to databases in the backend
~ Experience in JavaScript, including...
...We do this through exploration, research, prototypes, and never-ending curiosity. We collaborate with game teams and industry partners... ..., using machine learning for game AI and content creation, and developing novel real-time graphics & physics techniques.
We are now...
...och bil är en förutsättning (om du inte bor i vårt personalboende eller i närheten av hotellet)
Observera att vi inte tar emot ansökningar via e-post
Vid frågor kontakta Front Office Manager, Jenny på ****@*****.***
Varmt välkommen med din ansökan!
...research, prototypes, and never-ending curiosity. We collaborate with... ...AI and content creation, and developing novel real-time graphics &... ...researching and implementing end-to-end solutions and know how... ...create differentiation for EA.
Develop novel neural network applications...
...Strawberrys rekryteringssida. Observera att vi ej tar emot ansökningar via e-post.
Sista ansökningsdag: 30 Maj och intervjuer sker löpande. Tjänsterna kan tillsättas tidigare
Vid frågor, kontakta Front Operations Manager Jenny Viklund, ****@*****.***
Hemsida:...
...Location: Stockholm, Sweden
Work Model: Hybrid
Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres...
...Location: Stockholm, Sweden
Work Model: Hybrid
Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres...
...team working on Battlefield. Reporting to the Design Director, you will create multiplayer maps, working with artists and other developers as part of a level design pod. You will be an advocate for the player experience during the production and post-launch of your levels...
...to meet project goals.
Qualifications:
You have 3 years + experience in the technical and visual execution for creating high-end weapons while also possessing a broad and versatile skillset with an emphasis on communication.
Experienced in hard surface asset...
...practical reality.
Provide technical feedback to the artists.
Ensure production setup keeps up with industry developments.
Research and develop workflows & best practices.
Identify problems and find solutions.
Review content and the game to ensure consistency...
...Location: Stockholm, Sweden
Work Model: Hybrid
Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres...
...Producers and will report to the Studio Technical Design Director.
Responsibilities:
Partner with designers and engineers to develop, implement, and refine gadgets, weapons, and their supporting systems.
Leverage your technical skills to create and maintain...
...Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team develops creative engine features and cutting-edge tools that let our game makers create stunning games. We’re honored to have thousands of game developers worldwide using Frostbite...
...of global studios building a connected Battlefield universe, developing Battlefield's one-of-a-kind multiplayer suite, while also building... ...in our proprietary Frostbite engine using visual scripting to develop the HUD and further UI flows and elements. Often you will be...
...social channels, and style guides.
You will interpret creative feedback and data into iterative design.
You will create and develop multimedia (audio/video) content for internal communications and announcements, external social videos, recruiting videos, and...
...Location: Stockholm, Sweden
Work Model: Hybrid
Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres...
...Location: Stockholm, Sweden
Work Model: Hybrid
Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres...
...give feedback to other artists in your team.
Promote and enforce structure, such as naming conventions and documentation.
Help develop future tools, engage with the VFX team across the project and share knowledge and best practices.
Qualifications:
~5+ years of...
...responsibility will be to lead the rendering team's efforts in developing and maintaining advanced rendering systems for our AAA FPS... ...applying your expertise to improve game visuals and performance.
Develop and optimize high-quality rendering systems for our...
...amplifies innovation across every discipline. Learn More In the Frostbite Quality Engineering team we are focused on tools to help developers and QA improve the engine's quality. As an intern in our team, you will improve those tools with insights from multiple data...