- .... The Challenge Ahead We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known... ...studio the best in the industry. We're looking for a Project Manager Intern like yourself to join us in our mission to create amazing...
- ...This Community Manager will support our Battlefield experiences and will be responsible for: Building and maintaining a multi-channel... .... The Community Manager also plays a role as a liaison between studio and player: engaging with our passionate players, providing analysis...
- ...be". The Challenge Ahead We are DICE, the award-winning studio based in Stockholm, Sweden, best known for creating the phenomenally... .... Once you are ready to take on production tasks, your lead, manager and mentors will guide and assist you along the way. You...
- ...be". The Challenge Ahead We are DICE, the award-winning studio based in Stockholm, Sweden, best known for creating the phenomenally... .... Once you are ready to take on production tasks, your lead, manager and mentors will guide and assist you along the way. You...
- ...Marketing Craft group is a content production team within EA Studios who produce the highest quality marketing assets, trailers, and... ...cinematics tools, sometimes dealing with lower level C++ memory management, sometimes with higher level gameplay cameras and animation...
- ...We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful... ...instead of solving the issue for them. Experience in managing a backlog, working with estimates and delegating tasks to...
- ...We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful... ...a daily basis you will report to the Lead Artist and Project Manager in your team, meeting to review work and discuss progress about...
- ...We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise. We are now part of a set of global studios building a connected Battlefield universe, focused on Battlefield...
- ...sense that "EA is where I want to be". For more information, visit . The Challenge Ahead We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise. We...
- ...with the sense that "EA is where I want to be". For more information, visit . Challenge Ahead We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise....
- ...We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise. We believe our people are the backbone and driving force to our creative products, and are always looking...
- ...capabilities. You will collaborate and advise on tools, workflows and best practices with Technical Artists and Designers across all of EA studios using Frostbite. You Will Need At least 5+ years in game development or film industry, with a focus around open world,...
- ...We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise. We are now part of a set of global studios building a connected Battlefield universe, focused on Battlefield...
- ...presentations, or related artifacts in AI or a relevant field. ~ You are willing to travel for conferences and visit teams across EA studios. ~ You care about video games. If you want to be part of—and work with—some of the most incredible people in the field, then...
- ...or AAA Games Cinematics production. Experience with Real-Time graphics is strongly preferred. We support all of EA's games and studios, so the work is very varied. The role is based in Stockholm, but we support a flexible work model. You will report to the Senior Producer...
- ...factories. Business-level proficiency in written and oral English communication. Practical knowledge of a PLM (product lifecycle management) system. A humble team player with great communication and organisation skills. For this position you need to be curious,...
- ...layout, lighting and rendering to achieve the final image as set forward in a creative brief. We support all of EA's games and studios, so the work is very varied. The role is based in Stockholm, but we support a flexible work model. You will report to the Senior...
- ...simulation. You will work as a software engineer on the development of the team's products. You will report to the engineering manager. Requirements Solid knowledge of C++ and systems programming Understanding of linear algebra and 3D math We are...
- ...Solution Recent versions of D3D12 and Vulkan have introduced the concept of Work Graphs that enables games to more efficiently manage and schedule work on the GPU. Work Graphs being a very new feature means that it’s not supported on all platforms we ship our games...
- ...experiences. Join us as we help shape the future of gaming with Frostbite. You will be a part of our team building main systems for data management and game asset processing that make our tools responsive and stable for thousands of users editing millions of assets. Some...
- ...degree in HR or Employee/Labor Relations a positive. 8+ years in Employee Relations or related roles directly reacting to and managing complex employee relations issues or advising corporate clients about employment policies and programs You have experience...