- ...Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team develops creative engine features and cutting-... ...of experience with C++ programming, data-guided design, and software architecture Experience with agile development practices...
- .... Within this group, the Marketing Craft Tech Team supports the software tools, tech, and infrastructure that artists and designers need to create their art. We are looking for a Tools Software Engineer to join the team. The ideal candidate will possess a strong problem...
- ...Frostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games... ...amplifies innovation across every discipline. We are looking for a Software Engineer to join our Frostbite Architecture Team. As a member...
- ...for game AI and content creation, and developing novel real-time graphics & physics techniques. We are looking for a Research Engineer - someone with experience working with machine learning with a focus on AI for gameplay, to contribute their unique expertise across...
- ...Frostbite is EA's proprietary game engine that comes equipped with tons of technologies designed to build incredible games. Our in-house... ...for cloth and character hair simulation. You will work as a software engineer on the development of the team's products. You will...
- ...Frostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games... ...in exploring any of the following subjects: ~ Work Graphs Software Solution Recent versions of D3D12 and Vulkan have introduced...
- ...Frostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games... ...Experience working with terrains tools in a game engine or in external software. (Quadspinner Gaea, world machine, world Creator, etc.)...
- ...Frostbite, Maya, 3DS , etc. ). Knowledge of real time engine technology is considered a major plus. Know how to use the... ...Strong technical skills and a keen interest in learning new software. Know how to set clear priorities to optimally complete...
- ...support Available from January 2025 Desired Skills: A good foundation in 3D Art and comfortability with industry-standard software packages such as Maya, ZBrush and the Substance suite A good understanding of, and ability to interpret how environments and...
- ...developing novel real-time graphics & physics techniques. We are now looking for students with a game development / design and a software background who want to work and learn about the future of designing innovative game worlds. For the Spring 2025 semester, we...
- ...enhance NPC behaviors, creating adaptive and realistic interactions within game environments. Core Systems / Optimizations - Enhance engine efficiency : Focus on optimizing core systems like multithreading and hardware utilization to improve game performance across...
- ...in Stockholm without the need for visa/relocation support Desired Skills: Proficiency in 3D Level Editors, such as Unreal Engine. Passion for the Battlefield franchise or first-person shooter games. Solid documentation skills. Verbal and written...
- ...lighting. ~ Experience working with and supporting bridging teams and crafts to reach a common goal. ~ Experience with using 3D software packages as a foundation for paintings and pre-viz. Electronic Arts creates next-level entertainment experiences that...
- ...workflows in a production environment. Learn how to implement weapons, vehicles or soldier related features using the Frostbite Engine and other EA tools. You will be part of a cross-disciplinary team and learn about how other disciplines work as you work...
- ...Designer to come join us in bringing the user interface of the next Battlefield to life. You will work in our proprietary Frostbite engine using visual scripting to develop the Menus and further UI flows and elements. Often you will be the puzzle piece tying features...
- ...Frostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is...
- ...industry. At DICE, we focus on working as closely as possible with our external partners. They work directly with us in our games engine and we prioritize having direct artist to artist communication. Reporting to the Lead Character ExDev Artist, you will work...
- ...with Real-Time graphics would be beneficial. Typical tasks: Set up and complete cinematic scenes and sequences utilising in-engine 3D assets: levels, characters, vehicles, props and VFX. Polish cameras, animations and lighting. Render final sequences...